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Writing a better prompt is the smallest lever: reliably finishing real work is a layered control system living mostly around the model, not inside the prompt. Smithers owns those outer layers so you can describe an outcome and let the system assemble the rest.

The layers

The first four shape what the agent can do; backpressure decides whether it’s allowed to move forward. A workflow that just tries its best and moves on has no backpressure: that’s where unreliable agents come from.

Backpressure, concretely

Turn each success criterion into a verification signal, and pick the Smithers primitive that enforces it:
  • Schema: the step must return a shape: a Zod output={...} on the <Task>.
  • Test: generated code must pass: a function task shelling out to repoCommands.test.
  • Eval: an answer must satisfy examples/rubrics: bunx smithers-orchestrator eval + scorers.
  • Review: another agent (or human) must approve: <ReviewLoop> / <Panel>.
  • Approval: a human signs off before a risky action: <Approval>.
  • Dependency: step B can’t start until step A produced a field: gate on ctx.outputMaybe(...).
  • Trace: tool calls, retries, and handoffs must be visible: observability + bunx smithers-orchestrator events.
Loop until the gate passes (<Loop> / <Ralph until={…}>) rather than running once and hoping. Command gates should classify failure evidence before marking work red: a typecheck is red only on tsc --noEmit diagnostics like error TS..., and a test run is red only on an actual failed-test report. A nonzero exit, signal, OOM, or timeout with no such evidence is infrastructure failure, not proof the patch is bad: retry with more headroom instead of surfacing it as red.

Sequence for reversibility; isolate the irreversible

Order the work so reversible, low-stakes steps run first and the irreversible side effect runs last, behind a gate: everything before it is safe to retry, replay, or discard. The wire transfer, the production deploy, the email to every customer: steps you can’t take back, so push them to the end and guard them. The sharper rule: split the decision from the act. An agent that both decides to send money and sends it fuses a reversible step with an irreversible one: you can’t review or rerun the decision without risking the send. Don’t let the agent send the money: have it return a typed decision, and make the payout its own downstream task behind an approval gate:
This buys four things a fused step cannot: a typed decision you can read, score, and replay; an act that’s its own graph node, visible in traces and independently approvable; a human confirming the exact amount before money moves; and a side effect that stays idempotent on retry, since the tool it calls is marked sideEffect: true and keyed with ctx.idempotencyKey (see Mark side-effecting tools and key them). Same move a database makes: do everything reversible, then commit once.

A model call is stateless; context is the only control surface

For a fixed model, output quality is a function of one input: the context window you hand it. The model keeps nothing between calls: each starts from zero, reading only what’s put in front of it. So “get a better result” means “manufacture a better context window,” and an agent is a loop that does exactly that, over and over. Every tool an agent runs is one of three context moves:
  1. Delete incorrect context. The worst kind to leave in: a wrong fact or dead path becomes a false anchor the model tunnels toward. Distill a failed attempt to one line (“tried X, failed because Y, do not repeat”) and drop the rest.
  2. Add missing context. What tools are for: a test run, a diff, a stack trace, a file read, each turning an unknown into tokens to reason over. Without tools an agent guesses; with them, it looks.
  3. Remove useless context. Residue is a tax: a finished task’s output is adversarial noise for the next one. Rule of thumb: if you could /clear, you should.
Compression scales all three at once: a good summary deletes the wrong, keeps the missing, and discards the useless in one pass.

Three levers, and they trade off

Three things you can optimize, and pushing one usually costs another; naming them keeps you honest about which one you’re spending on.
  • Quality. More attempts, more model diversity, more verification: three planners beat one, a review loop beats a single pass.
  • Cost. Cheaper models wherever an eval proves they’re good enough: prove it, then promote the cheap model on the strength of the score.
  • Speed. Parallelism, and refusing to block fast work behind a slow sibling.
Smithers gives you a primitive per lever: <Panel> and <ReviewLoop> buy quality; <Sidecar> buys cost by running a cheap shadow model next to the primary task, scoring both with the same scorer, and reporting the delta without touching the result, so you see when the cheap model is ready to promote; <Parallel> buys speed. The quality lever has a worked example in this repo: examples/swe-evo/workflow/swe-evo-panel.tsx. It plans with a model-diverse <Panel strategy="synthesize"> (three planners draft independent plans, a moderator synthesizes one), then implements inside a <ReviewLoop> that loops until the reviewers approve. The reviewer approval is a proxy for the hidden test suite, so the loop climbs toward a signal it cannot see directly.

Hill climbing, two hills

An agent improves by climbing; the second hill pays more than the first. The obvious hill is the output: generate, critique, regenerate, write the code, run the reviewer, fix what it flagged. <ReviewLoop> and <Optimizer> make this loop durable: each pass is a persisted frame, so a crash resumes mid-climb instead of restarting. The higher-leverage hill is the context: before the next attempt, ask “what information would make this attempt obviously better?” and go get it, a failing test, the actual file instead of a guess, a synthesized plan instead of a cold start. The swe-evo panel climbs both at once: it manufactures a better context (a synthesized plan) before the first line of code, then the review loop climbs the output after.

The smart zone

Agents perform best under about 200k tokens of context, noticeably better under 100k; past that, attention thins and quality drops. Give an agent a goal it can finish inside that budget, with research and planning already done, so its window goes to the work, not discovery: that’s why a research step and a plan step precede implementation, keeping the implementer in the smart zone. Smithers measures the zone so you are not guessing:
  • smithers.tokens.context_window_per_call is a histogram of per-call context size, bucketed at exactly [50k, 100k, 200k, 500k, 1M].
  • smithers.tokens.context_window_bucket_total is a counter of how many calls landed in each bucket, so you can see drift toward the large buckets.
  • Per-node usage shows in bunx smithers-orchestrator node, and live as the TokenUsageReported event (the 🧮 line in the event stream).
The in-workflow guardrail is <Aspects tokenBudget>, enforced at task dispatch: before each descendant task runs, the engine compares the run’s accumulated token total against max and applies onExceeded (fail raises ASPECT_BUDGET_EXCEEDED, warn logs and continues, skip-remaining skips the task). A budget breach is a real, catchable error, which is what makes the durable /clear below possible.

Plan the validation, not the feature

Your scarcest resource is deciding how you will know it worked: spend it where it’s cheapest. Pipeline stages cost wildly different amounts to review. Vibe-checking a finished output is near free and lets debt pile up unseen; reading a 500-line diff is miserable, you’ll skim it; reading a plan, a page of intent before any code exists, is cheap and high leverage. Put your eyeballs where they’re cheapest: review the plan, test the output, skip the diff. This only works with two things in place:
  • Plans with teeth. The plan names the tests, the acceptance criteria, and the machine-checkable definition of done. A plan that says “implement the feature” has no teeth and gates nothing.
  • Real backpressure. Tests, CI, and types push back on the agent directly. The agent feels resistance from the toolchain, not from you squinting at a diff at 11pm.
A complex feature attempted cold one-shots maybe 40% of the time; the same feature, preceded by a vetted plan with teeth and backed by real gates, one-shots around 98%.

Goal-based over ambiguous tasks

Write tasks around validation criteria, leaving implementation details out unless a planning step already worked them out (then pass them down to save the implementer’s context). Measurable goals are best: “the suite passes”, “the score clears 0.9”, “the schema validates”; a genuinely fuzzy goal can be “a reviewer approves”, preferring an agent reviewer over a human one so the loop stays autonomous. The validation prompt deserves as much thought as the work prompt: a sloppy reviewer prompt is a broken feedback channel, and the agent will happily climb toward the wrong summit.

Observability is non-negotiable

An agent must always be able to self-validate and debug: it needs a test signal, a trace, a real error to read. Treat a missing or broken channel as fatal, stop and fix it: don’t keep optimizing against a phantom signal, or the agent will produce confident work that satisfies a metric you can’t trust. When you build a feature, invest in the observability the next agent will need to debug it.

The testing bar is higher for agentic code

Never consider a feature working without an end-to-end test that proves it: an agent that can’t run the whole path can’t tell whether it’s done. Unit tests still earn their place (TDD works well on small, self-contained snippets), but the e2e test is what closes the loop. A direct consequence: break the work into vertical slices, covered next.

Break up tasks into vertical slices

When you decompose a system into tasks, cut it like this: boilerplate horizontally, features vertically. Early tasks scaffold each level of the stack, the frontend shell, the API skeleton, the database schema and migrations, because boilerplate is uniform, low-risk, and parallelizes cleanly. Every task after that should be a feature implemented end to end through all the levels, never a layer implemented across all the features. Two reasons the vertical cut wins for agents:
  • Backpressure is easier to implement. A vertical slice terminates in behavior a real e2e test can prove, so the gate writes itself: the checkout flow either completes or it doesn’t. A horizontal slice (a whole service layer for every feature at once) has nothing real to validate until the final layer lands, exactly when you want validation to have been happening all along.
  • Context stays colocated. One feature’s frontend, API handler, and schema decisions live together in a single context window, so the agent holds the whole path it is building. Split a feature across layer tasks and its context scatters across windows: each task re-derives the others’ contracts from scratch, and the drift between them surfaces only at integration, the most expensive place to find it.

Attention is finite; delegate the periphery

Keep linters, style guides, commit-message crafting, and the rest of the periphery out of the primary agent’s attention: push them to cheaper models in separate passes with fresh, clean context. For version control, lean on Smithers’s automatic jj snapshotting instead of spending agent attention on git mechanics. This generalizes into sandwich delegation: smart, expensive agents plan and review at the two ends, cheaper agents implement in the middle, recursively as the work grows (a capable model can write a Smithers script whose <Panel> plans with two strong models and whose <ReviewLoop> validates, while cheaper models implement in between). The more cost-insensitive you are, the more of the middle you can hand to a strong implementer, but never spend your most expensive model on work a cheaper one can do without reason.

The lifeline rule: protect the orchestrator’s own context

The orchestrator driving a long run is the one context alive for the whole job: every sub-agent is disposable, it is not. That makes its context window the scarce resource, and the failure mode is quiet: it reads a 4,000-line diff to “check the work,” ingests a run’s full event log to debug, opens three candidate branches to pick a winner, and now every downstream decision comes from a window full of residue. So never read large material into the orchestrator’s own context: spawn a throwaway sub-agent to read the diff, the log, or the file, and have it hand back one paragraph. Judging is a read too, to pick the best of N candidates, spawn a fresh verifier that ranks them and returns a verdict rather than pulling N diffs into your window: the agent that stays clean shouldn’t also hold every artifact. <ReviewLoop>, <Panel>, and <ScanFixVerify> exist so verification lives apart from the thing being verified. Keep the orchestrator lean and it runs all day; pollute it and the whole job degrades from the top down.

Re-read your instructions to fight drift

A long session drifts from its instructions the same way it drifts out of the smart zone: fifty turns in, the goal has blurred, the plan has a dozen amendments, and the operating rules you started with have quietly stopped being followed. You reach for the expensive model on cheap work, call a diagnosis “done,” let scope creep in: the residue doesn’t announce itself. The cheap fix: re-read. Every few steps of a long job, and always after a <ContinueAsNew> handoff, re-read the spec or goal and this doctrine, then check recent behavior against them: right model tier, evidence bar actually enforced, still solving the stated problem. Drift you catch yourself costs a re-read; drift the human catches costs a day, which is why durable /clear re-injects the distilled goal on every fresh window: a clean context that’s forgotten its instructions is only half the fix.

POC in the planning phase

A throwaway proof of concept is a fast way to surface the ideas a plan needs. It optimizes for speed and cost, never quality, since you’re going to discard it: only the lessons survive, and those feed the plan. Treating a POC as production code is the trap: build it, learn from it, delete it, then plan.

Don’t over-granularize

Splitting a goal into a dozen babysat micro-tasks is micromanagement: it costs you the agent’s own judgment about how to get there. Give an agent a goal it can achieve inside the smart zone and let it figure out the how; when the goal’s too big for one window, orchestrate several agents toward it rather than scripting every step of one. Task size scales with agent power: a weaker model takes a smaller bite, a strong model a larger one.

Durable “/clear”: a context handoff

A long-running loop accumulates context the way a chat session does; once it drifts out of the smart zone, every later turn gets worse. The human fix is /clear: drop the residue, keep the few facts that still matter, start fresh. You can make that automatic and durable by composing three primitives:
  • <Aspects tokenBudget> sets a hard ceiling on the loop’s context; a breach throws ASPECT_BUDGET_EXCEEDED.
  • <TryCatchFinally catchErrors={["ASPECT_BUDGET_EXCEEDED"]}> catches exactly that code instead of failing the run.
  • The catch branch renders <ContinueAsNew state={...} />, which closes the current run and opens a fresh one carrying only the distilled state, back inside the smart zone with no residue.
The code below is the real examples/context-handoff/workflow.tsx, so bunx smithers-orchestrator graph examples/context-handoff/workflow.tsx --input '{}' renders its graph (including the catch branch) and check-docs verifies every import here against the real package facade. That runnable file is the anti-rot teeth: if the API drifts, the graph render and the typecheck fail.

Smithers does the context engineering for you

You should not need to know any of the above to get a workflow: the create-workflow workflow is the entry point to the “context engineering for you” layer.
It clarifies your ask into a spec, provisions the docs and skills the work needs (pulls the relevant llms-*.txt, finds the closest examples/ template, and installs worker skills via bunx smithers-orchestrator skills add), designs the graph, pauses for your approval, scaffolds the files, verifies the graph renders, and documents the result. You answer product questions; it produces the prompts, context, components, and gates. This is the direction Smithers is heading: a concierge that takes a vague script, interrogates it, routes it to the right skills and workflows, adds backpressure, runs as much as it can, and reports legibly. The durable, observable, gated workflow is something you describe rather than hand-build.

Further reading

The field this builds on: Anthropic and OpenAI on prompting and on evaluating the model and the harness together; LangChain and LlamaIndex on context engineering; HumanLayer on harness engineering for coding agents; the Ralph loop on acceptance-driven, fresh-context iteration; and BAML on treating structured output as schema engineering.