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Notes

  • Each level uses continueOnFail; failures propagate to the next level.
  • escalateIf evaluates at render time: as each level’s output becomes available, the chain re-renders and calls the predicate to decide whether the next level mounts.

Source

The <EscalationChain> implementation and the files it imports, straight from the package source. This section is generated; edit the source, not this block.